Portfolio

creative

The Creative Experience as a function of Peripheral Imagery. This is a space for the capstone project.

mpath

mPath is a project submitted to the CHI 2005 Student Design Competition. From 26 submitting teams all around the world, this project won first place at the competition.

Hello TiVo

Hello, TiVo is a project based on phone interaction with the TiVo in order to program it remotely. This was a project in the Design class taken toward my Masters degree. Here is the Final Design and Presentation. This project done with Kevin Makice, Matthew Weldon and Haifeng Zhao.

Gym Information System

The Gym Information System was designed for a prototyping class. A learning experience in understanding quick methods of low fidelity prototyping, this system was an experience in understanding Information Architecture for interaction design, working with rapid ethnography and more. Here is the Paper. Also, here is the Information Architecture [1] [2]. The Use-Case Diagram. A sample screenshot. The parts of the system – FingerPrint Authentication Unit, Guest Pass Unit. This project done with Elan Portnoy and Adam Knoll.

Experience Prototype

Experience Prototype – Museum Exhibit. A project using theories from Experience Prototyping. This museum exhibit prototype was built keeping accessibility principles in mind. This project designed and executed with Adam Knoll and Tony Moore

park

Park Accessibilty Learning Tool. How do you teach accessibility to the ones who need accessible solutions? Understanding the importance of accessibility within the digital environment, this project dealt with creating an accessible Flash application that would teach and test park designers about accessibility. Some park designers themselves needed an accessible app – hence this project.

AIDSproject

Design Explanation – Designs for mitigating the AIDS stigma. As part of a spring Design class, I developed possible solutions and prototypes to help mitigate the AIDS stigma. For this, I decided to begin at campus level, and then go ahead from that. Currently, the solutions deal with campus level interventions to help my cause. To see my work on the design wiki, please go here. (Please note, the page might require a sign-up). Also, here is the final presentation: Powerpoint :: Keynote (Mac)

Emotion Sensing

Emotion Sensing and Affective Computing in Pervasive Environments. This project tried to blend emotions and affect with ubiquitous technologies where rooms changed states and ambience depending upon the persons mood. We used phidgets, RFIDs and other pervasive technology in order to achieve this. The room under test changed color and ambient sounds in order to help relax and calm people down. Here is the Final Report and Final Presentation for this project. This project was done with Ben Murphy, Adam Miller and Cory Bowers.

banesuperro

Bañe su perro (bathe your dog). Universal instructional design is most needed today to surpass the language barrier for knowledge exchange. The problem being solved here is the excessive stray dogs on the island of Isla Mujeres. Using remote research, and then blending it with local research, a solution was to start teaching people to love their dogs – which research showed that bathing them increased the bond, and mitigated stray behavior.

tie

Instructional Design Principles Analysis Paper. Analysis of the visuals of any instruction from a manual/how-to in conjunction with principles from the book Universal Principles of Design. Example chosen is instructions to tie a Windsor tie knot from tie-a-tie.net. Here’s my final analysis paper.

camera

Diagramming – Camera. The project is to take apart any one cheap item – and draw all the parts, in such a manner that the entire diagram should be able to help someone put the whole item back together. Here’s the cheap camera that I got from the Dollar Tree. Click here to see the final diagram.

ipae

Intuitive and Proactive Agent Environments (IPAE). As part of my final year undergraduate project, IPAE was a project to understand how people interact with computer systems, and understanding how their mood correlates with the usage patterns of the keyboard and the mouse. The project was done in Linux using Python and KDE. Here is the Final Paper for this project. A longer, extended report is here. This project was done with Vishwas Bhat, Vineet Jalali, Tarun Makhija.

crawler

<Open Source Intelligent Crawler/>. The crawler was designed and implemented during my undergraduate degree and was geared toward implementing it into a GNOWSYS system. Here is the Final Paper for this project. This project was done with Vishwas Bhat, Vineet Jalali, Tarun Makhija.